GOOD BOOK

Table of Contents

Introduction to Computing Using Python: An Application Development Focus

Copyright

Dedication

Contents

Preface

The Book's Technical Features

Online Textbook Supplements

For Students: How to Read This Book

Overview of the Book

For Instructors: How to Use This Book

Acknowledgments

About the Author

CHAPTER 1: Introduction to Computer Science

1.1 Computer Science

1.2 Computer Systems

1.3 Python Programming Language

1.4 Computational Thinking

Chapter Summary

CHAPTER 2: Python Data Types

2.1 Expressions, Variables, and Assignments

2.2 Strings

2.3 Lists

2.4 Objects and Classes

2.5 Python Standard Library

2.6 Case Study: Turtle Graphics Objects

Chapter Summary

Solutions to Practice Problems

Exercises

CHAPTER 3: Imperative Programming

3.1 Python Programs

3.2 Execution Control Structures

3.3 User-Defined Functions

3.4 Python Variables and Assignments

3.5 Parameter Passing

3.6 Case Study: Automating Turtle Graphics

Chapter Summary

Solutions to Practice Problems

Problems

CHAPTER 4: Text Data, Files, and Exceptions

4.1 Strings, Revisited

4.2 Formatted Output

4.3 Files

4.4 Errors and Exceptions

4.5 Case Study: Logging File Access

Chapter Summary

Solutions to Practice Problems

Exercises

Problems

CHAPTER 5: Execution Control Structures

5.1 Decision Control and the if Statement

5.2 for Loop and Iteration Patterns

5.3 More on Lists: Two-Dimensional Lists

5.4 while Loop

5.5 More Loop Patterns

5.6 Additional Iteration Control Statements

Chapter Summary

Solutions to Practice Problems

Exercises

Problems

CHAPTER 6: Containers and Randomness

6.1 Dictionaries

6.2 Other Built-In Container Types

6.3 Character Encodings and Strings

6.4 Module random

6.5 Case Study: Games of Chance

Chapter Summary

Solutions to Practice Problems

Exercises

CHAPTER 7: Namespaces

7.1 Encapsulation in Functions

7.2 Global versus Local Namespaces

7.3 Exceptional Control Flow

7.4 Modules as Namespaces

7.5 Classes as Namespaces

Chapter Summary

Solutions to Practice Problems

Problems

CHAPTER 8: Object-Oriented Programming

8.1 Defining a New Python Class

8.2 Examples of User-Defined Classes

8.3 Designing New Container Classes

8.4 Overloaded Operators

8.5 Inheritance

8.6 User-Defined Exceptions

8.7 Case Study: Indexing and Iterators

Chapter Summary

Solutions to Practice Problems

Exercises

Problems

CHAPTER 9: Graphical User Interfaces

9.1 Basics of tkinter GUI Development

9.2 Event-Based tkinter Widgets

9.3 Designing GUIs

9.4 OOP for GUIs

9.5 Case Study: Developing a Calculator

Chapter Summary

Solutions to Practice Problems

Problems

CHAPTER 10: Recursion

10.1 Introduction to Recursion

10.2 Examples of Recursion

10.3 Run Time Analysis

10.4 Searching

10.5 Case Study: Tower of Hanoi

Chapter Summary

Solutions to Practice Problems

Exercises

Problems

CHAPTER 11: The Web and Search

11.1 The World Wide Web

11.2 Python WWW API

11.3 String Pattern Matching

11.4 Case Study: Web Crawler

Chapter Summary

Solutions to Practice Problems

Exercises

Problems

CHAPTER 12: Databases and Data Processing

12.1 Databases and SQL

12.2 Database Programming in Python

12.3 Functional Language Approach

12.4 Parallel Computing

Chapter Summary

Solutions to Practice Problems

Exercises

Problems

Index

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